Origins & Evolution of 3D Games

Origins & Evolution of 3D Games

The first 3D and multiplayer game in history was scheduled in 1974.
Yes, from 1974, when there were hardly any computers and the Pong was the revolutionary game, in NASA’s Ames Research Center laboratory in California, they already programmed this multiplayer game and also in 3D. It was created on Imlac PDS-1 computers to test the new ” ethernet ” network technology from Xerox. Later modifications and versions were also made for other computers in the Xerox laboratories in Palo Alto (for example for Star, 6085 and later for PC and Mac, even one for NeXT ).

It was called ” Maze War ” and can not be attributed to anyone in particular (therefore it is also the first game opensource) since the code was available to each, and everyone modified it as he wanted (of course, even to cheat ). The ” avatars” were represented by balls with the shape of eyes with the name of the player on top of the graphic. At first, it was a single-player game, but it was a bit boring, so it occurred to them to use the new Ethernet network technology to create a multiplayer environment.

In it, you can see the avatar, a 3D image of the maze and a map below (obviously, you could only see your location on the map). You could shoot your opponent if he did not see you, that is, he was on his back. This gave a lot of play when using corners to prepare ambushes.
What does it sound like to you? Well, you see, in 1974, 36 years ago nothing less, it was already played in a network and above in 3D.
I had never heard of this game; I think we should review the whole story to give a little more prominence to these true pioneers of video games and programming. After that, a vector game was created called Tail Gunner in 1979. In 1980 was released Battlezone.

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